Rotate an object in 2 dimensions
Usage
rotate(x, theta, ..., origin = ob_point(0, 0))
Arguments
- x
object
- theta
angle
- ...
<
dynamic-dots
> properties passed to style- origin
length 2 vector or point about which rotation occurs
Rotate an object in 2 dimensions
rotate(x, theta, ..., origin = ob_point(0, 0))
object
angle
<dynamic-dots
> properties passed to style
length 2 vector or point about which rotation occurs